# LVL easy1.ini # Edited with Alpha version of Lemmings Level Editor releaseRate = 0 numLemmings = 10 numToRescue = 10 timeLimit = 2 numClimbers = 10 numFloaters = 10 numBombers = 0 numBlockers = 0 numBuilders = 0 numBashers = 0 numMiners = 0 numDiggers = 0 xPos = 0 style = Marble # Objects # id, xpos, ypos, paint mode (), upside down (0,1) # paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) object_0 = 1, -1, 57, 0, 0 object_1 = 0, 212, 139, 0, 0 object_2 = 6, 211, 123, 0, 0 # Terrain # id, xpos, ypos, modifier # modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) terrain_0 = 53, 0, 140, 0 terrain_1 = 53, 96, 312, 0 terrain_2 = 2, 175, 246, 0 terrain_3 = 1, 248, 172, 0 terrain_4 = 0, 248, 171, 0 #Steel # id, xpos, ypos, width, height #Name name = Lets Float and Climb